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Unreal Engine

Bridge to Unreal Engine editor commands.

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About

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Unreal Engine is a Model Context Protocol server in the Design category. It lets AI assistants that speak MCP call its tools and read its resources over STDIO.

Example tools

Illustrative tool names — the actual tool set is defined by the server at runtime.

list_resources
Enumerate resources exposed by this MCP
get_resource
Fetch a resource by ID
invoke
Invoke the primary action of this MCP

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Frequently Asked Questions

Common questions about Unreal Engine.

What is the Unreal Engine MCP used for?
This MCP allows you to bridge to Unreal Engine editor commands. It enables external applications to interact directly with an active Unreal Engine editor instance, facilitating automation and custom tool creation for game development workflows.
How can I install the Unreal Engine MCP for use with a client?
Installation typically involves cloning the GitHub repository and following setup instructions specific to your operating system and MCP client. Details are usually found in the repository's README file.
Does the Unreal Engine MCP require an API key or other credentials?
No, this MCP does not require an API key, OAuth, or any other credentials for authentication. It uses a standard input/output (stdio) transport for communication.
What kind of tools or capabilities does this MCP expose?
The MCP exposes commands that directly interact with the Unreal Engine editor. These capabilities are focused on automating tasks and extending the editor's functionality, as implied by its 'Bridge to Unreal Engine editor commands' tagline.
Is there a cost associated with using the Unreal Engine MCP?
The MCP itself is open source and community-provided, implying no direct cost for the software. However, Unreal Engine itself may have licensing costs depending on usage and revenue generated.
What is a prerequisite for using the Unreal Engine MCP?
A primary prerequisite is having an active and running Unreal Engine editor instance. The MCP acts as a bridge to this running instance, so it cannot function independently.

Install Unreal Engine

Claude Desktop

Add this to claude_desktop_config.json.

{
  "mcpServers": {
    "unreal-engine": {
      "command": "npx",
      "args": [
        "-y",
        "@modelcontextprotocol/server-unreal-engine"
      ]
    }
  }
}

Cursor

Add this to ~/.cursor/mcp.json.

{
  "mcpServers": {
    "unreal-engine": {
      "command": "npx",
      "args": [
        "-y",
        "@modelcontextprotocol/server-unreal-engine"
      ]
    }
  }
}

VS Code

Add this to your workspace settings.json.

{
  "mcp.servers": {
    "unreal-engine": {
      "type": "stdio",
      "command": "npx",
      "args": [
        "-y",
        "@modelcontextprotocol/server-unreal-engine"
      ]
    }
  }
}

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